![]() Now I'm very aware that this idea is very unlikely to happen (we aren't even sure if BZ 2 will be reduxed, let alone a mod for it), but like I said if it'd be as hard as you say it is to do it, then perhaps the developers would be the most qualified people to do it. Then, depending on the time and costs to do something like that, they could sell it as DLC like with the Red Odyssey. The developers are the ones reduxing the game so if anyone had an idea on how to make it work it'd be them. ![]() You know one idea I possibly have is if it'd be really labor intensive for regular modders to redux the mod for BZ 2 on Steam's format, then perhaps the developers of the game themselves could possibly do it as a DLC. I will let the devs know anything I can sort out related to mods but it's up to them if they listen should they redux BZ2. I have a lot of investigation to do with BZ2 that I will be starting sometime soon. Erm, unless something big happened in 1.3 recently BZ2 does not support LUA directly but via a mission DLL that could be packed into it. Forgotten Enemies' mission scripts would have to be completely rewritten if they were to be made compatible with any future BZII redux. Battlezone II supports lua scripting now, but nothing really takes advantage of that at the moment. dll files due to security concerns, and campaign mods such as Forgotten Enemies require them to function. Nathan would like to dedicate this patch to the victims and heroes of September 11. and their daughter, in putting up with his continued work on Battlezone 2 in his spare time. (aka Forgotten Enemies) may need extensive tweaks before they can work with 1.3. Автор сообщения: Ded10cThe Steam Workshop does not allow the uploading of. Download Battlezone II: Combat Commander - Patch Tech Alpha v1.3 (Unofficial).
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |